The KeyboardKit blog is now public, and with that we want post some updates regarding the project.
Open source project
The the open-source project has had a lot of traction lately, with a bunch of features being added, bugs fixed etc. If you haven’t updated your apps to the latest versions, you really should.
KeyboardKit Pro has been extended with a lot of new locales. At the time of writing, it supports:
- 🇺🇸 English (US - Default)
- 🇩🇰 Danish
- 🇳🇱 Dutch
- 🇬🇧 English (UK)
- 🇫🇮 Finnish
- 🇫🇷 French
- 🇩🇪 German
- 🇮🇹 Italian
- 🇳🇴 Norwegian
- 🇪🇸 Spanish
- 🇸🇪 Swedish
More locales will be added during autumn.
We have paused development of the KeyboardKit app for iOS and iPadOS, to let the new betas stabilize. We can’t wait to resume this work later this year.
We have had several exciting client projects, where we have implemented KeyboardKit features and built entire apps. This has let us focus on improving KeyboardKit a great deal.
With KeyboardKit 4, focus shifted from UIKit to SwiftUI. The next step will be to bump the library to 5.0, where all UIKit-specific things will be removed along with a lot of deprecated functionality.
You will still be able to use UIKit when creating custom keyboards with KeyboardKit, but the library will not include UIKit-specific views or extensions. We will happily link to any community-driven projects for this.
The 5.0 bump will happen later this autumn, probably in September.